Spectrasonic Distorted Reality (mostly used in Majora's Mask)Įthereal (I think this is used somewhere) STR_.Sec f 1aM (two samples are used from this preset) Prosonus Orchestral Strings (Roland S770) I've been investigating the source for the instruments from Ocarina of Time and Majora's Mask. There are a ton of samples featured on these sample cds. I noticed that almost every sample that was used in the Sonic CD EU soundtrack came from the Zero-G Datafile series. Do you have the soundfont covering all instruments used in all metroid prime games? including the metroid prime reverb? by koolaid at 11:07 AM EST on FebruThis is a really cool topic! What are the name and details about the soundfont? by Delon at 10:12 AM EST on JanuDutchie. so instead, it will use the file name of the preferred rip content.Įdited 7:20 PM EST Decemby Dutchie at 3:33 PM EST on Janui once found a soundfont tat seemed to be used in metroid prime seriesĬan you do sometin wit tat? by AceK at 5:55 PM EST on JanuYes :). NOTE: Some names will not be correctly tagged.
#Vir2 electri6ity rickenbacker amped free#
If you know of any familiar instruments in a common sound collection used in any VGM and would like to contribute, please feel free to post a comment about your findings! This thread is made to find out what instruments are used in some familiar VGM.įor example, if you have a sound pack from a certain author and managed to found an instrument that is used in a video game, details about what the name of the album is and other info will be listed here. Super Street Fighter II Turbo Instrument Sources Spreadsheets (Video Game Specific ABC sorted): Next Page The VGM/Others Instrument Source Thread by AceK at 10:06 PM EST on JanuDiscord: Is it possible to make global performance settings for Electri6ity in Kontakt that all the instruments can use, or do I have to go through the process of setting up every guitar one by one? I tried contacting Vir2 Instruments on 2 separate occasions, but they haven't responded to me.HCS Forum - The VGM/Others Instrument Source Thread The problem is, when I get an instrument's controls they way I want them, they're tied only to that instrument and once I load another guitar, I have to repeat that process for that guitar too. However, Electricity comes with several different guitars, both in amped and direct input versions and I want to be able to control the way Electri6ity performs by setting up my own keyswitches, and continuous controllers for different playback parameters. To my understanding, Snapshots capture all the settings of an instrument and are tied to the instrument that the Snapshot was taken from and if there are multiple Snapshots of the same instrument, it will only have to load the samples once while Presets reload the associated samples all over again (in a nutshell), correct? As I understand it, once you make changes to an instrument in Kontakt, you can save it as a Preset or as a Snapshot. I sprung for Electri6ity from Vir2 Instruments and I like it so far (some odd behavior here and there, but better than any ROMplers of my past). Now that I'm an owner, I'm learning my way around the program and need some understanding about setting up instruments for performance.
#Vir2 electri6ity rickenbacker amped install#
Kontakt is the first and only sampler I've ever bought and so far, I have only gone so far as to install libraries and try them out to make sure they work as I consider the possibilities of finally having access to sample libraries I've always wanted.